home *** CD-ROM | disk | FTP | other *** search
/ Programming a Multiplayer FPS in DirectX / Programming a Multiplayer FPS in DirectX (Companion CD).iso / DirectX / dxsdk_oct2004.exe / dxsdk.exe / Samples / C++ / DirectSound / AmplitudeModulation / amplitudemodulation.vcproj < prev    next >
Encoding:
Extensible Markup Language  |  2004-09-27  |  5.8 KB  |  224 lines

  1. <?xml version="1.0" encoding = "Windows-1252"?>
  2. <VisualStudioProject
  3.     ProjectType="Visual C++"
  4.     Version="7.00"
  5.     Name="AmplitudeModulation"
  6.     ProjectGUID="{B4F3D377-ACE7-48E4-997B-98E34AE0DA20}"
  7.     SccProjectName=""
  8.     SccLocalPath="">
  9.     <Platforms>
  10.         <Platform
  11.             Name="Win32"/>
  12.     </Platforms>
  13.     <Configurations>
  14.         <Configuration
  15.             Name="Release|Win32"
  16.             OutputDirectory=".\Release"
  17.             IntermediateDirectory=".\Release"
  18.             ConfigurationType="1"
  19.             UseOfMFC="0"
  20.             ATLMinimizesCRunTimeLibraryUsage="FALSE"
  21.             CharacterSet="1">
  22.             <Tool
  23.                 Name="VCCLCompilerTool"
  24.                 InlineFunctionExpansion="1"
  25.                 AdditionalIncludeDirectories="..\..\common"
  26.                 PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
  27.                 StringPooling="TRUE"
  28.                 RuntimeLibrary="4"
  29.                 EnableFunctionLevelLinking="TRUE"
  30.                 UsePrecompiledHeader="3"
  31.                 PrecompiledHeaderThrough="DxStdAfx.h"
  32.                 AssemblerListingLocation=".\Release/"
  33.                 ObjectFile=".\Release/"
  34.                 ProgramDataBaseFileName=".\Release/"
  35.                 WarningLevel="3"
  36.                 SuppressStartupBanner="TRUE"
  37.                 CompileAs="0"/>
  38.             <Tool
  39.                 Name="VCCustomBuildTool"/>
  40.             <Tool
  41.                 Name="VCLinkerTool"
  42.                 AdditionalOptions="/MACHINE:I386 /IGNORE:4089"
  43.                 AdditionalDependencies="comctl32.lib dxerr9.lib d3dx9.lib winmm.lib dsound.lib dxguid.lib odbc32.lib odbccp32.lib"
  44.                 OutputFile=".\Release/amplitudemodulation.exe"
  45.                 LinkIncremental="1"
  46.                 SuppressStartupBanner="TRUE"
  47.                 ProgramDatabaseFile=".\Release/amplitudemodulation.pdb"
  48.                 SubSystem="2"/>
  49.             <Tool
  50.                 Name="VCMIDLTool"
  51.                 PreprocessorDefinitions="NDEBUG"
  52.                 MkTypLibCompatible="TRUE"
  53.                 SuppressStartupBanner="TRUE"
  54.                 TargetEnvironment="1"
  55.                 TypeLibraryName=".\Release/amplitudemodulation.tlb"/>
  56.             <Tool
  57.                 Name="VCPostBuildEventTool"/>
  58.             <Tool
  59.                 Name="VCPreBuildEventTool"/>
  60.             <Tool
  61.                 Name="VCPreLinkEventTool"/>
  62.             <Tool
  63.                 Name="VCResourceCompilerTool"
  64.                 PreprocessorDefinitions="NDEBUG"
  65.                 Culture="1033"/>
  66.             <Tool
  67.                 Name="VCWebServiceProxyGeneratorTool"/>
  68.             <Tool
  69.                 Name="VCWebDeploymentTool"/>
  70.         </Configuration>
  71.         <Configuration
  72.             Name="Debug|Win32"
  73.             OutputDirectory=".\Debug"
  74.             IntermediateDirectory=".\Debug"
  75.             ConfigurationType="1"
  76.             UseOfMFC="0"
  77.             ATLMinimizesCRunTimeLibraryUsage="FALSE"
  78.             CharacterSet="1">
  79.             <Tool
  80.                 Name="VCCLCompilerTool"
  81.                 Optimization="0"
  82.                 AdditionalIncludeDirectories="..\..\common"
  83.                 PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
  84.                 RuntimeLibrary="5"
  85.                 UsePrecompiledHeader="3"
  86.                 PrecompiledHeaderThrough="DxStdAfx.h"
  87.                 AssemblerListingLocation=".\Debug/"
  88.                 ObjectFile=".\Debug/"
  89.                 ProgramDataBaseFileName=".\Debug/"
  90.                 WarningLevel="3"
  91.                 SuppressStartupBanner="TRUE"
  92.                 DebugInformationFormat="3"
  93.                 CompileAs="0"/>
  94.             <Tool
  95.                 Name="VCCustomBuildTool"/>
  96.             <Tool
  97.                 Name="VCLinkerTool"
  98.                 AdditionalOptions="/MACHINE:I386 /IGNORE:4089"
  99.                 AdditionalDependencies="comctl32.lib dxerr9.lib d3dx9dt.lib winmm.lib dsound.lib dxguid.lib odbc32.lib odbccp32.lib"
  100.                 OutputFile=".\Debug/amplitudemodulation.exe"
  101.                 LinkIncremental="2"
  102.                 SuppressStartupBanner="TRUE"
  103.                 GenerateDebugInformation="TRUE"
  104.                 ProgramDatabaseFile=".\Debug/amplitudemodulation.pdb"
  105.                 SubSystem="2"/>
  106.             <Tool
  107.                 Name="VCMIDLTool"
  108.                 PreprocessorDefinitions="_DEBUG"
  109.                 MkTypLibCompatible="TRUE"
  110.                 SuppressStartupBanner="TRUE"
  111.                 TargetEnvironment="1"
  112.                 TypeLibraryName=".\Debug/amplitudemodulation.tlb"/>
  113.             <Tool
  114.                 Name="VCPostBuildEventTool"/>
  115.             <Tool
  116.                 Name="VCPreBuildEventTool"/>
  117.             <Tool
  118.                 Name="VCPreLinkEventTool"/>
  119.             <Tool
  120.                 Name="VCResourceCompilerTool"
  121.                 PreprocessorDefinitions="_DEBUG"
  122.                 Culture="1033"/>
  123.             <Tool
  124.                 Name="VCWebServiceProxyGeneratorTool"/>
  125.             <Tool
  126.                 Name="VCWebDeploymentTool"/>
  127.         </Configuration>
  128.     </Configurations>
  129.     <Files>
  130.         <Filter
  131.             Name="Source Files"
  132.             Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
  133.             <File
  134.                 RelativePath=".\AmplitudeModulation.cpp">
  135.             </File>
  136.         </Filter>
  137.         <Filter
  138.             Name="Resource Files"
  139.             Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
  140.             <File
  141.                 RelativePath=".\AmplitudeModulation.rc">
  142.             </File>
  143.             <File
  144.                 RelativePath="..\..\common\directx.ico">
  145.             </File>
  146.             <File
  147.                 RelativePath=".\resource.h">
  148.             </File>
  149.             <File
  150.                 RelativePath=".\winmain.ico">
  151.             </File>
  152.         </Filter>
  153.         <Filter
  154.             Name="Common"
  155.             Filter="">
  156.             <File
  157.                 RelativePath="..\..\Common\DXUT.cpp">
  158.             </File>
  159.             <File
  160.                 RelativePath="..\..\Common\DXUT.h">
  161.             </File>
  162.             <File
  163.                 RelativePath="..\..\Common\DXUTMesh.cpp">
  164.             </File>
  165.             <File
  166.                 RelativePath="..\..\Common\DXUTMesh.h">
  167.             </File>
  168.             <File
  169.                 RelativePath="..\..\Common\DXUTSettingsDlg.cpp">
  170.             </File>
  171.             <File
  172.                 RelativePath="..\..\Common\DXUTSettingsDlg.h">
  173.             </File>
  174.             <File
  175.                 RelativePath="..\..\Common\DXUTenum.cpp">
  176.             </File>
  177.             <File
  178.                 RelativePath="..\..\Common\DXUTenum.h">
  179.             </File>
  180.             <File
  181.                 RelativePath="..\..\Common\DXUTgui.cpp">
  182.             </File>
  183.             <File
  184.                 RelativePath="..\..\Common\DXUTgui.h">
  185.             </File>
  186.             <File
  187.                 RelativePath="..\..\Common\DXUTmisc.cpp">
  188.             </File>
  189.             <File
  190.                 RelativePath="..\..\Common\DXUTmisc.h">
  191.             </File>
  192.             <File
  193.                 RelativePath="..\..\Common\DXUTsound.cpp">
  194.             </File>
  195.             <File
  196.                 RelativePath="..\..\Common\DXUTsound.h">
  197.             </File>
  198.             <File
  199.                 RelativePath="..\..\Common\dxstdafx.cpp">
  200.                 <FileConfiguration
  201.                     Name="Release|Win32">
  202.                     <Tool
  203.                         Name="VCCLCompilerTool"
  204.                         UsePrecompiledHeader="1"/>
  205.                 </FileConfiguration>
  206.                 <FileConfiguration
  207.                     Name="Debug|Win32">
  208.                     <Tool
  209.                         Name="VCCLCompilerTool"
  210.                         UsePrecompiledHeader="1"/>
  211.                 </FileConfiguration>
  212.             </File>
  213.             <File
  214.                 RelativePath="..\..\Common\dxstdafx.h">
  215.             </File>
  216.         </Filter>
  217.         <File
  218.             RelativePath=".\readme.txt">
  219.         </File>
  220.     </Files>
  221.     <Globals>
  222.     </Globals>
  223. </VisualStudioProject>
  224.